輕量級 FPS 計算器(無需使用計時器) Lightweight FPS Counter (No Timer Required) This project demonstrates how to build an FPS (frames per second) counter without using the timer block. It works by incrementing the "current second" block and updating the FPS value once per second, using internal frame logic. Ideal for Scratch or any environment where timers are unavailable or in use elsewhere — lightweight and accurate! ✅ No need for timer or current time ✅ Automatically refreshes FPS every second ✅ Great for games and animation performance tracking --------------------------------------- 本專案示範如何製作一個不使用計時器(timer)的 FPS(每秒幀數)計算器。 它透過使用 [目前秒數] 積木的方式,並在每秒固定偵測,來估算畫面刷新速度。 適合用於 Scratch 或任何無法同時使用計時器的專案中,穩定可靠! ✅ 無需使用 timer ✅ 每秒自動更新一次 FPS 值 ✅ 適合各類遊戲與動畫