Next to your head (bottom left) is 2 numbers Top is health points Bottom is special points Special points (SP) used for special moves When enemy attacks tap at the right time to dodge or counter When you attack tap at the right time to do extra damage
↑ ↑ ↓ ↓ ← → ← → B A = Manual heart beating (↓ to beat (or space (space doesnt work during an attack (but down does)))) Press 8 or 9 to test animation 0.1 --> Creation of game 0.2 --> Added special points, and a special move, does 5 damage and costs 3 SP. Enemy can attack, and increased enemy HP from 2 to 20 0.3 --> Added background, ability to defend, block, and dodge, and increased enemy damage from 1 to 2, and added a proper death animation 0.4 --> Upgraded HP and SP display, and enemy display, and added a heal move that costs 5 SP and gives 5 HP 0.5 --> Upgraded button moves from basic purple buttons to Block Tales cards, changed "Special" to a category and the Special move to a sword swing. Renamed Fight to Fists, and Fists now does 2 damage instead of 1. Also added an indicator for how much damage an attack does. Added items category (Planned, not implemented) 0.6 --> Added items (4 new items - Apple (5 HP), Candy (3 HP), Mints (5 SP), and Tea (5 HP+SP)), changed Special category design from the Block Tales Focus move to the Block Tales Special Category, and made it so that hovering over a move/category makes it larger and glow 0.7 --> Changed design of HP and SP display to be a checkerboard, moved the cards on the top from the left to the center. Added Strat category (planned, not implemented) Moved Sword from the Special category to its own Weapons category along with Fists, and added a Victory sprite 0.8 --> Added Courage move that adds 1 to your attack for one of your attacks, adjusted HP and SP display, and put an indicator for Scratchy's ATK and DEF. 0.8.1 --> Adjusted the size of certain UI elements, moved the back arrow out of the box, and added a new item (Mistake (Depletes 200 HP)) 0.9 --> Added two moves in Special (Fireball (Does 3 HP and 3 more damage overtime, costs 3 SP), Snowball (Does 3 damage and freezes the enemy for 2 turns, costs 4 SP)), added proper designs for the ATK and DEF display, added proper animations for winning and using Sword, added action commands for Fists and Sword (Fists - Tap after first punch sprite is deactivated, Sword - Tap as Scratchy is approaching the enemy), added explanations for every move when you hover over them, added battle music and a victory sound, and added a thinking animation. 0.10 --> Added unique animation flavors that change Scratchy's thinking, idle, and win animation