W,A,S,D move ・ E,Q zoom ・ P,O pause, frame Added climbing on wall-faces, and jumping up onto platforms from the side. The movement will make more sense once it has cat animation, like here https://scratch.mit.edu/projects/1154625051/ 猫のように壁とかに登る仕組みを作ってみた I also tried to improve the X collision for hours and couldn't get it the way I wanted - which would be that upon collision you would snap directly against the wall. No matter how much I tried, it would always lead to you being able to clip out of the walls. So this project is still using the old method: if you X-collided it just sends you back to your previous non-colliding position. There are still unfortunately many bugs if you draw certain combinations of lines etc, but I guess the levels can be drawn sensibly and the bugs don't have to be fixed immediately for the game since the player code can be changed at any time. I do want to discuss it more with some people to try to think of better ways of coding it so the bugs can be fixed.