a stamped game engine for making games i hate clones so i just make everything all in one sprite stamped, this is the new rework i'm working on for my engine you can use this for projects if you give credit (to my main @DevIog) currently supports: - rendering sprites at any size, any position (can go off screen, exceed scratch size limits) - basic camera (with screen shake) - basic text rendering - temporary variables for some reason - some basic trig functionality (rotating points around other points and stuff) - timing functionality (delta time, fps counter) - basic pen functionality (lines and rects) - some basic collision (AABB, circles) to do: - fix bugs, improve performance and flexibility - physics - flexible and powerful tools for easily rendering and applying effects (blur, brightness, ghost, etc.) - 3d i'll update this as i make progress, later on i'll completely comment the code so it's easy to understand day #1 of uploading something every day for a year