Roll: Roll the die to earn a random amount of points. The minimum determines the lowest amount of points you can earn, and the maximum determines the highest. You have a limited amount of rolls. Favor: Spend $1 to increase your minimum. You cannot favor if your minimum is equivalent to your maximum. Bet: Bet on what number the die will land on. Winning the bet makes you gain points, and losing the bet makes you lost points. The Score: In order to beat a round, you must earn the same amount of points or higher than The Score. Beating a round brings you to The Shop. Failing to reach The Score loses the game. At the end of a round, you earn $1 for every unused roll. The Shop: Spend money on character cards, which give you unique buffs but can only be purchased once, or booster cards, which increase certain stats and can reappear in The Shop. You can also reroll to clear all items and replace them with new ones. Debt: Spending more money than you have in The Shop will put you in debt. Debt will decrease the amount of points you earn, and is multiplied by what round you are on. You cannot reroll in The Shop or favor while in debt. Beating a round clears debt.
Coding and artwork by me Victory jingle: Burnt Toaster https://www.youtube.com/watch?v=hjfysDXYYaI Background music: 4:00 A.M. https://www.youtube.com/watch?v=_sOKkON_UnQ VERY inspired by Balatro