if this got to be a character I'd be super happy and just in case it does I have a theoretical move set for it 1 move: round-town:its a long distance tenticle grab that doe only 5 dmg but grabs and stuns for 1 sec and has a 2 sec cooldown 2.armpede:manys tenticles come out of his body charging at the enemy this attack does only 10 dmg but if passive is active or 1st ability has been used right before it does double dmg and the charge last 3 sec 3.3-hit knockout:a 3 punch at the first two do 10 dmg but the 3rd does 20 dmg and dmg can be doubled with passive passive:ticking time bomb:over time slowly or everytime a enemy has been hit he gains a dmg multiplier and knocks 0.5 seconds off all attacks gains a speed boost
2 and 1 are meant to be combo starters