WIP TURBO MODE Who is that attractive plumber? I have seen many Mario galaxy engines out there. Every single one of them has Mario rotate around the center of a planet or conform to gravity fields. Mine is unique in that: - it functions the same way Super Mario Galaxy actually did - it draws the shortest line between the player and the planet, and makes that line 'down'. - it makes the level rotate around Mario, not the other way around - so it's way easier to control. -it uses sprites painstakingly copied from Mario Galaxy. (Next version will be better, I swear) Therefore I challenge anyone else to use their Engine for something like planet 7 or planet 10. I thought so. -also an original 8-bit remix of 'Space Fantasy' that I'm personally pretty proud of.
Now Mario moves twice as fast, so the incredibly low framerate doesn't matter?? To do: [ ] FIX LAG WHEN NO ON PLANET [ ] program transparent platforms [X] fix planet jittering while standing still [ ] program in regular boring downward gravity, funnily enough. [ ] program in the gravity stolen from Mega Man 5 [ ] find out why gravity updates slower when moving to the left [X] refine gravity while still [ ] redo animations/art Space Fantasy to Koji Kondo and the Super Mario Galaxy Orchestra, I <3 U