wasd to move (will implement arrow keys later) click to attack was inspired to make this when I saw a different game called progression%
systems progress: items - incomplete (need to add functionality) health - incomplete (no programming for it yet) dev console - added some commands events progress: crate (shotgun) - complete crate (other things) - no programming monster 1 - complete? (should be reworked to be more complex) monster 2 - incomplete (doesn't attack player yet, but mask item has been implemented) shop - complete