wasd to move when the game is started click to swing your sword, dealing 15 damage if it hits q to lunge dash forward quickly, dealing 15 damage per tick it hits e to heavy slash swing your sword, dealing 65 damage and stunning for 2.25s if it hits f to throw a superball throw a superball, knocking back and dealing 25 damage if it hits r to pull out a hyperlaser after 1 second it will fire a laser, which stuns the boss for 0.5s and deals 40 damage from afar and 60 damage up close. it also provides 3 health on hit, makes you much slower for 1.5s on use space to dash (5 second cooldown) you can press 0 to make hitboxes show john doe abilities: he can make a noise and then dash forward right to your location, your dash will be disabled for the duration, you need to dodge it some other way he can also say "here i come" and then start running forward quickly, get out of the way or you will take 18 damage per tick with some knockback if you touch him while he is charging the charge can be cancelled if you hit him with your sword, if you cancel it with heavy slash or normal slash it deals an extra 75 damage 1x1x1x1 abilities: 1x can put her swords into an X shape, you will have to get out of the way quickly. after 0.75s she will instantly dash to the other side of the map, if you get in her path you will instantly take 28 damage 1x can make both of her swords point forward, this makes her slower for the duration, but once it ends, she throws a massive sword that deals 70 damage if it hits you, but it moves slowly. if you heavy slash the giant sword, you can deflect it back at her, which deals 35 damage to her and slows her down for a bit both of her moves will slow you down and disable dashing if they hit you she can also summon minions after saying "i cast necromancy", the minions are slightly faster than you and deal 10 damage, they have 50 health (superballs go straight through them) guest 666 abilities: guest 666 and slow himself and start throwing red orbs at you, if one of the orbs hits you, they will deal 30 damage and slow you down for 6s, and also disable dashing for 9s if you hit the orb with a basic slash or a heavy slash then it will deflect back to guest 666 and deal 60 damage to him if it hits guest 666 can also go invisible and teleport somewhere close to you, he takes longer to uncloak the closer he is to you chaser abilities: chaser can cover his face for 0.5s and scream for 2s, during the scream he will make shockwaves that deal 15 damage and knock you back if they hit you when he screams your dashing will be disabled for 4s and you will be slowed for 5s chaser can also summon 2-4 black lines on the screen, they will pop up after 2.5s and deal 30 damage if you are touching them when they do it chaser will be slower while the ability is active and for an extra second