What you see here is the very beginning of Don't Die. this little piece of code was an experiment at my coding camp, to make a simple, but very hard game. I got the idea of Snake, but I found it was going to be way too hard for me to make. So, I ended up making it a single square that would move at fast speeds to get a banana. here's the "pre-Alpha" version of my idea. this quickly evolved, and became a Beta version that will be posted soon. no title screen, no flipped controls, no music! "Dead" simple. (i had to.)