THIS IS A PC GAME Heyyy guys so uhh yea IM FINISHING THIS GAME. Its just that updates can be slow soooo yea :D Come back every once and a while to see updates. GAME MECHANICS: Patrols: 3 Random able body cats (Besides Herringstone because she hides when she's supposed to go) leave camp to go on the Morning, Afternoon, and night patrols. They will not be seen in camp and will come back once the time changes. Best time to do missions/find cats is evening, sunset, and midnight because everyone is in camp. If your wondering who is on patrol, you can always ask Adderstrike.(the deputy) Subtasks: These are little things you can do while your an Apprentice/warrior to pass the time. Usually they just ask you to collect things or talk to someone. You can only do Subtasks the day they are asked, due to the fact they reset after the day is changed. You can sleep when you have one active. You can only have one Subtask active at a time. Tasks: These are tasks you HAVE to do in order to move the plot. While you have an active task, you cannot gain a new one and you cannot pass the game. Confused about what you have to do? Click the ? button in the menu. Type: 'Task' or 'T' Prey pile/amount of prey: Amount of prey is the number of prey you've caught at all. It does not mean the prey pile has the same amount. The prey pile adds and deletes after every patrol/day. At apprentice age, you have to eat. At apprentice age, not eating doesn't mean instant death. It means your greatly weakened (In battle stat wise) and have to train back to health. At warrior age, it means death.
UPDATES: Actually none of this got fixed because the project just didn't save.. oml.... ___________________ Fixed the Apprentice meeting bug.. yea that was annoying lol. Fixed the bug where your task would just say 'Busy' and prevent you from progressing. Mainly bug fixes and some more dialog. Hehehehe You should play both CAVE games before you play this one. All Art: @FallenshadowX All Code: @FallenshadowX I decided to return to Caveclan's old style. it looks really good and I love how it turned out. This is probably the biggest UNfinished official game I ever made. I'm so proud of myself. This is also the first game I made using 100% of my code and figuring things out myself. Average health: Kits: 100-1000 dmg: 0-7 Apprentices: 1000-70,000 dmg 7- 160 Average Warriors: 70,000-900,000 dmg: 160- 6000 above average warriors: 900,000- 4,000,000 dmg: 6000, 7000 Leaders/deputies: 900,000- 8,000,000 dmg: 6000- 10,000, Birds: 500-1000 Dmg: 60-100 Eagles: 1,000,000 - 20,000,000 Dmg: 10,000 - 6,000,000 Dogs/Badgers: 500,000- 90,000,000 Dmg: 6,000,000- 80,000,00 "Why are the healths/damage so high?!" Trying to make it as realistic as possible. A single cat isn't beating an eagle in a fair fight. Nevermind a badger or a dog. Also, birds are like Crows/ravens, Geese, ducks, etc. Not like bluejays or sparrows.