❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃ !!READ THIS!! YAY I DID IT! I have been thinking about coding this for a while and I finally got to it. ❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃ John Conway's Game of Life is a very interesting simulation of life. The rules are pretty simple, but can make really cool patterns. here are the rules: ~Any live cell with fewer than two live neighbors dies, as if by underpopulation. ~Any live cell with two or three live neighbors lives on to the next generation. ~Any live cell with more than three live neighbors dies, as if by overpopulation. ~Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction. ❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃To play, first draw something on the grid. You can delete a square by hovering over it and pressing "X". When you are done, press space to go to the next generation. To make the animation run automatically, press "ENTER". If you want to change how fast it runs, press "1" to show/hide the delay variable. Press "S" to get a save code and "L" to load a code. The real grid is bigger than the screen, so cells can go offscreen. ❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃❃