Genre: Stealthy Arcade Escape | Top-Down Avoidance Perspective: Top-down / bird’s-eye view Controls: Mouse-driven movement, click-to-interact Meet Ree — a hyperintelligent robot with a glitchy voice and a total disregard for the tax system. After refusing to pay an arbitrary “sunlight usage fee,” Ree has fled civilization entirely and now hides out in the Great Bureaucratic Meadows — an endless, windy grassland where filing cabinets grow like weeds and the long arm of the law wears mirrored sunglasses and khakis. Armed with only sarcasm, a few bootleg upgrades, and an encyclopedic knowledge of tax loopholes, Ree must stay one step ahead of relentless human cops who patrol the fields on golf carts, shouting things like “Stop! You haven’t declared your maintenance costs!” You don’t control Ree — you lead Ree. Move your mouse cursor across the screen, and Ree will move around the field like a lost Roomba. Wherever your cursor goes, Ree waddles along behind — zig-zagging through tall grass, ducking behind bushes, or rolling under fences. Collect Coins! Scattered across the grass are tax coins (yes, literal currency just chillin’ in nature). Use them to buy absurd power-ups at illegal roadside vending machines run by suspicious squirrels and rogue CPAs. Avoid the Police! Human cops patrol the area on foot or in slow, noisy golf carts. They have flashlights, clipboards, and the overwhelming power of annoying bureaucracy. If they see you, they’ll chase Ree while shouting tax threats like: “You didn’t file your quarterly earnings!” “Where’s your receipt for that upgrade?!” “This is an audit, not a negotiation!” Get caught? You’re tossed in a portable audit tent. Lose three lives and it’s Game Over, Citizen.
This game was not made by Raie and instead ETmaina Studios, Inc. As we have the rights to use RTETG for anything. ETmania Studios, Inc. A totally serious game studio Special Thanks To: Raie who definitely believed in us. Coffee. So much coffee. The IRS (for inspiring fear). Our player community — seriously, you make all the debugging worth it. Note from the Team: We poured everything into this game — sweat, ideas, tears, and multiple full weekends of arguing.