Survive as a spider, making webs to trap prey and eat, so you wont starve Use WASD to move. You can swap controls with 1 and 2 1 - WASD 2 - Arrow Keys Press space or z to place web. This will drain the bar on the left and can be refilled by eating enemies. Enemies will delete part of the web when eaten, so be careful, it might be wise to eat enemies later. You automatically gain some web over time, so it may be best to save caught enemies for when you're low on health or web. The bar on the right is Health. If it hits zero, you'll only have a bit of health left before you lose. Health is drained constantly and can be gained back through eating enemies, but if you are hit by an enemy health will also drain. Health drained slowly increases as the game goes on, unless you are skilled enough to reach the score quota, where the health drain will lower significantly. Enemies turn blue when they are caught in a web. They are safe to touch like this, and can be collected. You are able to dash by using the arrow keys (with wasd) or holding z while moving (with arrows). This leaves a trail of web behind you. This costs half a bar of web, but allows for moving out of sticky situations or quickly placing down web. If enemies are caught while you are at full health, a multiplier will grow by 0.1x each enemy consumed. The same will happen while an enemy is caught at full web, with it instead growing by 0.2x The Multiplier will restart when the player gets hit, and will continuously fall unless the player keeps on laying down web.
Made this project using the pen This is also an incredibly early version, given it is version zero. Changelog - Version 0 - - Very Barebones. - Make webs to trap enemies in in order to refill a draining health bar as well as increase web. - A simple multiplier that increases when the player is at max web or health (0.1x for health, 0.2x for web) - Pickup Radius to collect enemies. - Only 2 enemies; The Spiderlings and the Flies Version 0.1 - - Makes the Web bar work like the health bar, having a little bit more even when it appears empty - Health lost to hunger increases each wave; unless you manage to reace the score quota - Combo System reworked. Instead of resetting when web is layed, the multiplier will continuously decrease unless the player is continuously webbing. Getting hit still resets the combo. - Multiplier affects score earned over time - Added 2 new enemies - The Wasp, and the Slug. The Wasp thrusts at the player, and the slug leaves acid. Be wary of these 2. - Both new enemies eat web, so be careful - Added some intro waves to introduce the player to the game - Added several new waves to the game - Added Sound Effects and Music - Pickup Radius replaced with the player body - Recolored enemies red so they would pop more - Had to recolor the health bar so that it wouldn't hurt the player - Added a Dash Ability that allows the player to place webs and get out of a situation, as well as allowing them to use a shield in exchange for web. - Altered Arrow Key Controls. Space No longer lays down web on arrow keys