Welcome to Card Collector Ultimate! In this game, collect cards to battle your opponents and expand your dominance! play minigames to earn power, generate card packs, use your cards unique powers to your advantage, and shape your deck to become the ultimate fighting machine! (IF YOU ARE INTERESTED IN SPECIAL OFFERS, KEEP AN EYE ON THE UPDATE LOG) BASIC INFORMATION NECESSARY TO PLAY: your stats: HP: if you run out of this, you die. ATK: how much health the opponent will lose when you attack CRG: this is used to play cards. each card costs a different amount of CRG DEF: the minimum damage required to hurt you. when the opponent hits you, your DEF is subtracted from the damage. OPPONENT: all of the opponent's stats are hidden except for health. deckbuilding: once you reach higher dominance like dominance 3, you will have to play a little more strategically if you want to win. the most important part of clashing is having a good combination of cards in your deck. for example, the uncommon card "power cell" is extremely powerful, but without enough ATK, it can actually make you less effective! because of this, you could create a deck based around the Power Cell by removing all cards except for a few ATK-boosting cards and a power cell, thus improving the power cell's performance. BUT, make sure never to let your deck go below 3 cards or you won't be allowed to clash until you get more. have fun playing, and make sure to heart+fave! UPDATE LOG: 8/6/2025: Special offers canceled. 7/12/2025: New special offers! look in the notes and credits below the data to see them! 7/12/2025: Various performance & bug fixes, card ability updates to prevent making your deck invincible by making it only daggers :) 7/12/2025: NEW CARD! the uncommon card "Treasure" is the only card to have the "Valuable" ability.
FULL LIST OF ABILITIES AND THEIR EFFECTS: BEATDOWN: does damage equal to your ATK (no DEF mod) STUN: skip the opponent's next turn SHIELD: increases your DEF by 10 CONVERSION: increases your CRG by your ATK CHANNEL: increases all stats by 2 WARRIOR: discards and replaces all cards in your hand SACRIFICE: lose 6 HP, increase everything else by 2 VALUABLE: discards and replaces all common cards in your hand SUSTAINMENT: you don't lose CRG when you play this, you just need CRG equal to or more than it's cost to play it. COMBO: the next card you play costs 0, you must still have the necessary CRG, it just doesn't REMOVE CRG.