USE ONLY REGULAR PLAYER, NOT BETA PLAYER! Helpful Tricks and Hints: - Move your mouse slowly to haev more control over your shots. - Do not move the mousepointer out of the screen. Creates Lags! (only in chrome, so better use fire fox, it is lagfree!) - You can make very high catapult shots without moving your mouse over big distances! Short distances can also cause high shots! CONTROL: Always by mouse! 0-key: mute 1-key: unmute Use Up and Down Arrow-key to scroll at the high-score list! High-SCore-List: Orange names: Other Player Yellow Names: Your scores Green: The Score you made with your last Gameplay Brown: empty slot
Check out my new Project: http://scratch.mit.edu/projects/11891615/ Everyone who gets a score higher than 4999 gets a free advertisment + a love it! ;) Everyone who bets my Top score (6307) gets the doubled prize :) (only 1 prize per Scratcher! It cn also be only one time doubled!(higher than 6307)) Check out @Scratchifier 's funny project Thy Internet http://scratch.mit.edu/projects/3260517/ and his nice project Pixel Art Maker! http://scratch.mit.edu/projects/3022370/ The leaderboard system: (give it a love it!) http://scratch.mit.edu/projects/10758366/ You think the game is too hard? then please read this: "This game is too hard :(" yeah it is supposed to be hard and to by tried again. You can't win always at the first try ;) Also i wanted it to make like the games in my early childhood. They were and ARE much harder than the most games today, but this is what makes them interesting. Do you know super meat boy? I liked this jump and run, because i have finally a modern jump and run game, which is challenging. All other games are just a run trough it by the first time, but the high difficulty should be more important. I think too many game makers are too afraid of making the player feel bad when he play his games, because the difficulty is too high. But i think they can be difficult, because why should work everything at the first try? In real life you also can't always win at the first try, so you have to get a feeling for the game and this makes a better connection between player and game, if the player has still fun to play it :) So i decided to create a challenging game. Why make a leaderboard when all player have a similar score, beause the game is too easy? Why put all the work into it, when everybody plays it only one time? Why make game so easy, that kids from kindergarten can beat it without paying much attention on it? I hope you understand m and will try it again, even if you lost some times :) And i hopre you will give me nevertheless a love it and a fav :) ==================================================Can someone record his gameplay and upload it ob youtube etc? It would help people who are not so good at this game. They will see how you use the mousepointer and could learn it just by watching your video! :) You can also make a full walktrough which shows all Stages and all hidden Epic-Zones! Tell me all bugs, especiall bugs with the high-score-list! I know a few bugs, but they appear so rare, that i do not know how to reproduce and to fix them, so i need many information about a bug! credit to for the background music ================================================== CHANGELOG 3th Aug 2013 - added a glassbreak sound - added mute/unmute feature 6th Aug 2013 - HS-List-Update: now it jumps to the right position in the list, when you make a new score. (btw, the lengh of the cloud var is now 1086! And it will grow!) 9th Aug 2013 - Leaderboard displays now more than 100 entries - Leaderboard shrinks now names with more than 14 letters. Now the user name is displayed without being in the score :D - added scroll 10 ntries arrows 9th Aug 2013 second update - redesigned the top3 of the leaderboard - added a small secret :)