I wanted to try making a ray tracing engine without any tutorials just to see how hard it would be. Turns out is wasn't too bad! It doesn't look great, but I don't care. It looks good enough and it runs pretty smoothly. Press W to go forward, S to go back, And A and D to rotate left and right.
V1.5 - Fixed an error in the code that made the walls choppy. V2.0 - Been watching some Griffpatch tutorials to see how to fix common problems with raytracers.