Welcome to Narstics, a clone killing game (press flag twice) (THIS GAME WAS ORIGINALLY MADE AND UNTOUCHED IN 2021) Instructions Defeat the clones before the clones defeat you or lag you out! the dark red cube doesn't harm you, but it disarms you! the speed cube makes you slow for 5 seconds! (CONTROLS:, WASD for movement, move your cursor to kill enemies, r to toggle weapon costume) Licensing: Beta Narstics music: https://audiotrimmer.com/royalty-free-music/ Release Narstics music: Steve Lacy - hate cd (Credits and title song) Release Narstics Field song: unknown as of right now Hashes #games #story #all #cool #game #explore Concepts and Ideas https://scratch.mit.edu/projects/533119919/ (Concept Art)
Update logs: Version 1.2.2: patched lag, made clones have a "mind of their own" (basically they got so bugged they move on their own pathway somehow :/ ) Version 1.2.1: added a description for normal mode, added new color effects when you complete round 1. gave the round 2 enemy a buddy (and the boss), added nightmare mode. mass deleted unused sprites and costumes, removed unused code for an attempt at lag fix Version 1.2: added experimental hard mode (the voice will get removed DW), buffed many enemies, added Tester rank (comment for it), an exclusive skin to the game owner and [INDEV]-[Beta] Players. nerfed weapon damage to the first boss. added insane mode and a Difficulty screen Version 1.1.5 (last 1.1): edited tutorial, fixed bugs. Version 1.1.4: gave the white cube reward to [INDEV] - [INFDEV] Players, edited win screen. Version 1.1.3: changed rank colors, added the white event reward in the files, added a poisonous cube, raised MAX health. Version 1.1.2: added hit sounds from boss, re added green cubes. Version 1.1.1: fixed bugs Version 1.1 (boss update): Added the first(and currently only) boss, more soundwork, voices, a "win" screen, nerfed health cube, made old player ranks unobtainable. Version 1.0.10: re-added green cubes in the sprite sheets (no function right now), added a health cube that increases your health, also added a health bar. Version 1.0.9: re-added the old player popup, and fixed the old players popup. Version 1.0.8: changed enemy color Version 1.0.7: fixed alpha weapon and added the release 1.0 weapon. Version 1.0.6: fixed bugs, added new title song. Version 1.1[TEST VERSION]: gave Players the opportunity to test play version 1.1 Version 1.0.5: Fixed bugs. Version 1.0.4: weapon change made apparent Version 1.0.3: Removed old lose screen with a new one, moved score, brought back the beloved lose sound. Version 1.0.2: fixed disarm bug Version 1.0 (Release edition): Added title screen. Updated music, made beta music unavailable. Removed Old Players popup (from InfDev). added Tutorial, fixed ranks bug, added announcements. also added title screen music (no beta songs, sorry). Updates Player sprite (from InDev) Legacy updates: Version Beta 10.5: removed User ID for GOOD, in replacement for RANKS. (been a thing since beta 4) Version Beta 10.25: fixed bugs, before release. added RAINBOW effects for the projects 100 viewer special. Version Beta 10 (the final beta): Polished sprites, tweaked disarm cube, anti-cheat added, fixed lose and space screen. Version Beta 9 (the music edition): who likes playing a game with no music? I sure don't. that's why in Narstics Beta 9, I've added 4 songs. Version Beta 8: removed world record, fixed fonts, fixed version. Version Beta 7: fixed bugs, and changed global score to world record Version Beta 6.5(the first BUG SPRAY update): removed loads of bugs, added world score, score, patched lag Version Beta 6.5: Nerfed clone spawns by 0.5 seconds Version Beta 6: added a speed cube, which makes you slower for 5 seconds, changed the weapon sprite again (now toggle with r), slightly changed the clones code, attempted to patch age old war bug (it came back) Version Beta 5: Fixed big bugs Version Beta 4.5: changed version ID name to User ID, and fixed a few bugs before release Version Beta 4: added version ID (User ID) that shows your player ID, changed colors of the lose screen, deleted 2 anti lag cubes, and made 2 faster, added backdrop, updated weapon, and added notes INSIDE. Version Beta 3: made non-Disarm chance lower, and made it to where if you attack the original clone, it goes in a random position Version Beta 2: fixed bugs and added another anti-lag cube, made it to where there's a small chance of not being disarmed from the disarmer cube Version Beta: added 'lose screen' and added moving green cubes, which should help with taking out enemies while disarmed. and speaking of disarmed, if you lose your weapon, it makes a sound. revamped weapon sprite, and fixed more bugs. Version Alpha 4: added more green cubes and added another anti-cheat cube. Version Alpha 3.5: added top and bottom black edges. also added a harder enemy which disables your weapon for 3 seconds. added green corners to prevent clone farms Version Alpha 3: fixed bugs Version Alpha 2: press space to play prompt, fixed score Version Alpha 1: added enemies, weapon, converted movement keys to wasd, changed popup time. Version INFDEV(2): added a 2 second pop-up for the oldest game testers Version INFDEV: added the first interactive keys (other than the arrows): c and v, Press V to show the version, and Press C to change your color via slider. also revamped movement, and added up and down arrows. Version INDEV(2): Fixed a bug with the movement keys Version INDEV: added player sprite, version indicator, and movement