Mild epilepsy warning, though not as much as Satisfying Spinning. Please don't advertise. [left] & [right] arrows to change sprite coloring style. [up] & [down] arrows to change sprite class. q to hide |variables|. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- If I'm going to be honest, I did not expect the viewpoint mechanic to hurt my head this much. I stole this idea from landn04 https://scratch.mit.edu/projects/824002921/
UPDATE LOGS 04/21/25: game released 04/22/25: adding space to variables, new (+) and (-) sprites, and |spin change speed| and |opacity| 04/23/25: variable sorting, and |size change speed| 04/24/25: [a] and [d] rotating, and oval sprites 04/28/25: more border sprites 05/01/25: sprite rearrangement + [up] & [down] buttons + more gradient type sprites 05/08/25: even more gradient sprites 05/09/25: sprite naming + |color change| + redoing the arrow keys 05/12/25: something is cooking... 05/13/25: its still cooking... 07/27/25: I forgot what was cooking and it burnt + |xpos| slider 07/30/25: buttons [a] and [d] move the {spinner} side to side + previous [a] & [d] buttons moved to [w] & [s] 08/11/25: mild alterations to the [left], [right], [up], and [down] keys + made a |viewpoint| variable for new coolness 08/12/25: silly mode + slight alteration to the [left]/[right] keys + new fog effect + added variable |size changed by| + moved |spin speed| down 08/14/25: 2 new sprite classes based on (=) + redoing the gradients 08/15/25: finished fixing the gradients + mild change to the fog 08/27/25: the fog toggle 08/29/25: purple background 09/25/25: new sprite class (triangle) 12/02/25: more triangle sprite classes (<>/><) and 2 new cube classes