A zombie defense game using the modular spread code. WASD to move, Space to shoot Update Log V:0.0: Copy from the testing V:0.1: Added movement V:1.5: Smoothing out while reading projectiles in movement and turning V:0.2: Added enemies and Models V:0.3: Added damage, Health, and a way for the game to end V:0.4: Started Tech Tree V:0.5: Added 7 more upgrades V:1.0: Way too many upgrades, a wave-fire glitch, and all upgrades showing on death V:1.1: Added a new enemy type, turrets, and a bug where you could buy upgrades mid fight This has taken 4 MONTHS. i'm so tired
Almost all of the code is done by me, with a little bit of help from Walrusofmaple