I was seeing a great potential in this demo, so I implemented the mechanics of shopping. U=Punch Hold U=Strong Punch (goes through block) I=Block +=Zoom in -=Zoom out Click items to move/use them Go next to a drawer and hold attack/U to open Go next to the vending machine to buy soda Go next to a seller with a coin icon over his head and hold attack/U to see his offers (There's only one shopkeeper yet, and others with different offers can't be easily realised yet, but at least there's a way to buy and sell different things and thus the game is a bit more enjoyable.) (I also added different colours for clothing of NPC.)