the lastsrooms/anti rooms. they are an infinitely long, 10ft tall room, the ceiling is the same as level 0, but the floor is marble floor tiles. there are no walls, just white fog. there are doors marking the homes of the entities, the bipedal thing, and colored doors mark the homes of leaders. the bipedal thing looks like a human but entirely white, and has no nose or facial expression. most rooms are the same thing but with wooden tables, chairs, and mattresses. there is a chance you come across a leader room. each leader room is one island floating in the void. with a small portion of the island having a pool kind of looking like the poolrooms. inside the pool is a swimming thing (basically a beluga whale). and each island is one mile in volume. the island also has a shack with a bipedal creature 2 which is a bipedal creature with headphones. the island has two or one hammock. two if the leader has a mate. on each island there is a quadrupedal creature (basically an arctic fox). every 24 hours there is a small one-yard platform that transfers from each island to the garage. the garage is basically level 1. at the top floor of the garage is the palace of insanity. the insanity lives there. the insanity is a tall bipedal creature who went insane and lost an eye. its teeth are really sharp, and it injects insane into challengers. the infection will turn you into a shorter version of the insanity. but the creator of that land is anti-smile who is a humanoid scp087b with inverted colors. to get back you need to find the protal. which leads you to the front rooms.
the lastsrooms/anti rooms. they are an infinitely long, 10ft tall room, the ceiling is the same as level 0, but the floor is marble floor tiles. there are no walls, just white fog. there are doors marking the homes of the entities, the bipedal thing, and colored doors mark the homes of leaders. the bipedal thing looks like a human but entirely white, and has no nose or facial expression. most rooms are the same thing but with wooden tables, chairs, and mattresses. there is a chance you come across a leader room. each leader room is one island floating in the void. with a small portion of the island having a pool kind of looking like the poolrooms. inside the pool is a swimming thing (basically a beluga whale). and each island is one mile in volume. the island also has a shack with a bipedal creature 2 which is a bipedal creature with headphones. the island has two or one hammock. two if the leader has a mate. on each island there is a quadrupedal creature (basically an arctic fox). every 24 hours there is a small one-yard platform that transfers from each island to the garage. the garage is basically level 1. at the top floor of the garage is the palace of insanity. the insanity lives there. the insanity is a tall bipedal creature who went insane and lost an eye. its teeth are really sharp, and it injects insane into challengers. the infection will turn you into a shorter version of the insanity. but the creator of that land is anti-smile who is a humanoid scp087b with inverted colors. to get back you need to find the protal. which leads you to the front rooms.