Thanks for viewing this project! WASD to move. Space to jump. Arrow keys to turn the camera. _ [New] [Survive the floor 3D] https://scratch.mit.edu/projects/1183231565 _ Try it in turbowarp : https://turbowarp.org/1164298057 - https://mirror.turbowarp.xyz/#1164298057 _ it only uses the sen function to generate terrain! version 2.5 : Fisheye effect completely removed. version 2.45 : Fixed collision shaking glitch when pressing 2 buttons at the same time. (only happened on WASD keys) - version 2.4 : Now you can select a map! - version 2.35 : graphics quality 0 glitch fixed. - version 2.3 : Now the raycasting is done with screen refresh enabled! (the rendering has been moved to another custom block with screen refresh disabled) (better and stable fps) (smoother performance) - version 2.2 : Now rendering requires only 1 pen down block (faster rendering) Added transparency effect to add a outline to the blocks. (scratch pen glitch) graphics 0 : Only 1 line per block will be rendered. graphics 1 : 2 lines per block will be rendered. - version 2.1 : Better graphics. - version 2.0 : Now using DDA Algorithm. (better quality) - version 1.1 : Optimized the raycasting. (bigger rendering distances) - version 1.0 : Not optimized.