W/S: changes camera z A/D: changes camera x Q/E: changes camera y Arrows: look around 1: load a wooper model (~900 tris) needs turbowarp 2: load a mario model (~1200 tris) needs turbowarp 3: load an arwing model (~50 tris) laggy 4: load cube (12 tris) 5: load other cube (12 tris)
thank you to @TheLogFather for the triangle fill code Next update: shading, speed ups this project can load and render 3D objects from .obj files and is able to move and rotate both the models and the camera with minimal errors. I was hoping it would run way faster on scratch, but turbowarp seems necessary here. any advice on how to speed this up would be greatly appreciated.