AD - movement W - jump S - slowfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - Red Recoil goes wild, this has a big hitbox (you can snipe the dummy) E (air) - Red move will launch you into the air after use E+S - Blue hold E+S to stomp harder, pulling a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) R - Black flash Gojo uses blue and pulls dummy into a black flash, if hit, you will do a black flash, duh, if you miss, you wont hit them Q - Honored one... WIP! I'm checking out the vfx later! rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
i'll add more but I thought the e, es, and air e was really cool so as u can tell I have no idea what to do with vfx