Unit stats Tank: 1.5 second attack cooldown 2$ per hit Starting maximum 5 Starting price 10 Inflation 1.4x Money per sec 1 1/3$ A Weak unit that gets much more expensive as more are bought Gunner: .3 second attack cooldown 1$ per hit Starting maximum 3 Starting price 20 Inflation: 2x Money per sec 3 1/3$ A fast-firing automatic unit that can make heavy money in a short time, however it is much more expensive Sniper: 3 second attack cooldown 15$ per hit Starting maximum 2 Starting price 100 Inflation 1.1x Money per sec 5$ A long ranged powerhouse with low inflation, however it must reload every 3 shots Truck: 5 second attack cooldown 0$ per hit Starting maximum 1 Starting price 350 Inflation 1.9x Money per sec 0 A spawner unit that summons pistoleers instead of directly attacking Pistoleer: 1 second attack cooldown 3$ per hit Starting maximum none Starting price 0 Inflation 0x Money per sec 3$ A Weak Free unit, that can only be spawned by trucks and dies after a few seconds
This box is [Titlecard]! It’s impossible to destroy, it really is that strong Health bar code from @Griffpatch