Controls: WASD - movement Space - roll Click on water to create platforms Press 1 to generate a random map that "makes sense" Press 2 to generate a completely random array of tiles Press 3 to delete all tiles Press 4 to generate a dungeon (replaces current map) Press 5 to add a dungeon room (doesn't make a hallway woops (also big chance it doesnt work so just hold the button down)) Press 6 to teleport to -500, -500 Press 8 to delete leaves, press 0 to spawn 10 leaves If you have any ideas or bugs, let me know in the comments :D Use with credits please and thanks :D Update log Oct 7, 2025 - v1.9, Better Forest update! Retextured most plant sprites, added floating leaves, fixed trees spawning in lakes -_- Added in a pause button, updated bridge texture (still not super happy with it) Renamed previous updates from 1.81 to 1.8a (cause I'm gonna be using 1.10, 1.11, etc) Sep 17, 2025 - v1.8, Dungeon update! oh boy, added rocks, trees, added collision to walls, rocks, and trees, added shadows to bushes, rocks and trees, added a bunch of aquatic detail, added in water platforms, added in dungeon generation, made movement speed slightly more consistent with different zoom sizes, made objects disappear at smaller zoom sizes to save frames. 1.8a - Re-added in flowers, Shadow distance can now go to -1 to allow fullbright, updated dungeon tiles, added in teleporting via pressing "6" June 23, 2025 - v1.7, added in variations to grass shade, re-textured bushes and added no-berry and berry variants June 4, 2025 - v1.6, Huge optimizations to code leading to nearly triple the frame-rate at large map sizes, with advice from @Penthusiast ! Replaced jumping with a roll, holding Q while facing down and standing still lets you emote! 1.6a - Dust clouds now get shaded properly May 23, 2025 - v1.5 Added in player art/animations, a player shadow, swimming animations, "jumping" (space) 1.5a - Added in player speed slider and made run animation based on how fast you moving May 21, 2025 - 1.4 Huge art overhaul, removed sand and replaced it with a grassy edge (doesn't work 5% of the time), added in little flowers to dot the landscape 1.4a - Fixed terrain not generating grass edge 100% of the time 1.4b - Added in a render distance to save a whole 2 fps on 100 map size, added in bushes and animated water May 20, 2025 - 1.3 Fixed the need for a border :D May 12, 2025 - 1.2 Fixed non-random generation :D 1.21 - Fixed the generation for real this time May 08, 2025 - 1.1 Added shadows May 08, 2025 - 1.0 Released Credits: Vinik24 Palette Created by Vinik on Lospec.com