hello there! this is going to be a game that takes place after the events of the hit game Supar Meriu Bruhs with now more than one power up, a better health system, and three playable characters (i think I already did this one but what ever)! ------------------------------------------------------------------------- Controls: Arrows - Movement Z - Jump/Select X - Run C - use power-up Enter - Pause these can be changed in the options menu! ------------------------------------------------------------------------- Characters: I've spent 180 costumes just for those 3 characters so I'm going to tell you what are there special properties. Mario: the classic all-rounder that is recommended If you don't really enjoy edited gameplay (the heck that means, Idk). He doesn't get any bonuses to power-ups unlike the rest of the cast, and Has a standard jump height, acceleration, and deceleration values. He has no extra action, nope, not at all. unless jumping count but anyone can do that (especially luigi). Luigi: the Fan favorite of the two brothers and the best character in the game. He has a higher jump and slower falling rate, but for a draw back of having the worst deceleration in the game. Luigi gets a neat bonus when he gets the fire flower! he throws green fireballs that bob up and down instead of obeying Newton's Laws of Gravity (yes I stole this from smash btw). the perfect character for time trials for some reason with enough skill. Luigi's Extra Action is a charged high jump! to do a charged High jump you hold down the [down] input. hold it long enough and his sparks change! there are three different ranks that you can get blue (the weakest), orange, and pink (the strongest, but takes a while to charge to). while Sprinting with Max P-Speed if you charge up a High Jump you'll automatically go into the Pink Rank! Peach: because yes. she actually has a fast acceleration yet a slightly slower max. speed with the best deceleration in the game. Her extra action is an ability to float in the air, unless you have the Tanookie suit, you'll just double jump instead that you can use as an attack. ------------------------------------------------------------------------- Credits: @Game_Maker64 for the collision code scripts (which I adjusted a bit and found in his early platformer engine project for his number counter tutorial Nintendo for the Super Mario™ Characters for the idea for pully platforms (there purple) for doing the rest of the weird shenanigans ------------------------------------------------------------------------- tags: ------------------------------------------------------------------------- I wonder what happens if you 100% this demo...hmmm