FTL - FIGHTER (Beta) ------------------------------------------------------------------------- WARNING: This game is in Beta, and there are probably many bugs that I haven't found! Also this takes 3GB of ram to run (how)! Not suitable for older mobile devices! An very obviously FTL inspired game. Pilot your way through increasingly difficult waves of Rebel ships and attempt to beat The Rebel Flagship! One of, if not, my most complicated game to date... ------------------------------------------------------------------------- CURRENT VERSION - Beta4.0.2 (The Settings Update Part 1) Report any bugs in the comments, and maybe suggest what should be added (like a new cruiser)! ------------------------------------------------------------------------- CONTROLS ASWD - Movement Spacebar - Fire main weapon R - Toggle Autofire Q - Use Special Ship Ability Developer Controls (USE ONLY WHEN TESTING NEW STUFF) / - Activate the controls below 0 - Show important Variables 1 - Summon the next wave of Rebels 2 - Summon the boss that corresponds with the wave you are in (WAVE 6 AND 0 HAVE NO BOSS) 3 - "Camera Mode" 4 - Force sector change 5 - Stop all sounds 9 - Show logs ------------------------------------------------------------------------- UPDATES (Changelog also in game) Beta1 -Released Beta1.1 -Made most alt systems useable with any ship -Fixed the boss beam activating when the boss is destroyed Beta1.2 -Added Ancient Ships Event for lore reasons (wip) -Changed some ship costumes to better match lore Beta1.2.1 -Edited the behavior of ancient ships -Added splash texts for the main menu Ancient Ship's event (might contain lore) Beta2 -Added sectors -Music for each sector Beta2.1 -Added effects for Federation Sector and Final Stand sector (Federation capital) -Added new background ships for each faction Beta2.1.1 -Fixed background ASB spawning when a wave is happening -Added "null" sector which doesn't spawn ships Beta2.2 -Added logs that document important events in the game Beta3 (The Stuff Update) -Made laser "upgrades" work on any ship -Changed sound of superweapon firing -"Fixed" boss missile explosion sound when touching edge -Balanced Flagship power surges -Background ASB is now less distracting -Removed unused content -New Rebel ASB Carrier skins -Other things Beta3.1 -Made the Crystal Cruiser accessible by activating cheats -Removed Flagship Gibs (for now) -Added a "CHEATS ACTIVE" watermark Patches for Beta3.1 -Added a stop all sounds debug button. Use 5 to stop all sounds Beta3.1.1 -Maybe fixed when the beam warning and the power surge warning hiding when they both happen -Drone lasers now shoot out of the drones instead of randomly around the ship -Changed Player Ion weapon texture -Easter egg on main menu (click on background ships.) Beta3.2 -Added a really goofy startup logo thats it Beta3.2.1 -Made drones perfectly shoot lasers using a new skill i learned 5 minutes ago -Made settings button ONLY say "Coming Soon!" Beta3.2.2 -Fixed logs showing that the startup was skipped even though it wasn't -Settings button now says "Coming in Beta4!" -1 new splash text Beta4PRE (PRE The Settings Update Part 1) -New music tracks for when a wave is active (wip) -Changed the logo of the game for The Settings Update (Part 1) -Added a work in progress, not working Settings UI as a base for when it does come -Fixed an issue with the difficulty buttons Beta4 (The Settings Update Part 1) -Finally added a Settings menu with 3 settings. They also save if you click the green flag again -Graphics levels exist for those of you who can't run this game well (though it isnt very useful) -You can now mute the music... if you want (removed) -YOU CAN SKIP THE TUTORIAL! Patches for Beta4 -Fixed tutorial showing up in Ancient Ships event when remove tutorial settings is on Beta4.0.1 -Removed the mute music setting as it broke the game Patches for Beta4.0.1 -minor spelling mistake fixed Beta4.0.2 -Fixed Logo -Added version of the game to the watermark in the corner Patches for Beta4.0.2 -New logo to make the game look less silly -Changed one of the splash texts to say "gordon freeman" -1/30 chance for startup logo JUMPSCARE!!! -On April first of every year the intro will always be the jumpscare maybe if im bored one day i'll update this game
CREDITS (Scroll down for notes) ------------------------------------------------------------------------- Created By RadRyeGuy_Games (most) Art by Subset Games FTL Multiverse Crew Pixel Planet Generator Scripts By RadRyeGuy_Games Music By Ben Prunty Project Borealis LeoDragon1 SwiftTiger or Kix idk Kelly Bailey (i love the half life 2 soundtrack) Sound Effects FTL some other places idk Based on the game FTL: Faster Than Light by Subset Games Inspired by FTL FTL Multiverse Some FTL Scratch Games Thanks for playing my game :) ------------------------------------------------------------------------- NOTES ------------------------------------------------------------------------- LORE WILL BE REWORKED BEFORE FULL RELEASE ALL DIFFICULTYS ARE POSSIBLE! Mod this all you want! Though it might be complicated (I sometimes get lost in my own code), it can be done! I'll add some documentation on how to add basic stuff like new ships, and maybe ease how ships are made. There might sequel to this game... Beat Impossible Mode to learn about this. MOBILE UPDATE WILL NOT BE COMING ANYTIME SOON (yes there will be a mobile update but expect it to be late into development) ------------------------------------------------------------------------- RadRyeGuy_Games 2025-2026 YEAAAAAAAHHHHHH.mp3