suggest what i should add to wega's challenge here. https://scratch.mit.edu/projects/1296717119/ https://turbowarp.org/1166544446 it took like 2 weeks but yeah, this is Wega's Challenge! its a platformer game, where you run from wega and urios to collect dolls to win! just make sure you dont get caught or fall off... the highest rank is a S+ and the lowest is F-. this is meant for PC. HOW TO BEAT THE GAME: collect all the dolls. its that easy. (twice) UPDATES: 6.5.2025 Update 1: made the GUI disappear when you die and added an 'updates' button 18.5.2025 Update 2: There is now settings, there's only one thing to change but more stuff will be added in the settings later on. 6.6.25 Update 3: Added Rory and Maltigi (maltigi wasn't made by hand, sorry! might change in the future.) and also changed the death screen for when you die to wega/urios. 11.6.25 Update 4: changed how maltigi attacks a little bit 14.6.25 Update 5: Added LAP 2: (beta though) press L when on the win screen to see it! 23.6.25 Update 6: Added a studio count button to keep track of how many studios I added this in just for attention... (also for fun :skull:) also changed button animations when clicked 24.6.25 Update 7: added mobile support (I was in mobile when I added this lol so forgive the low quality buttons ill improve em) 28.6.25 Update 8: improved mobile buttons and added skins to settings (it doesn't function yet sorry) 8.7.25 Update 9: added background playthrough and made the sound of collecting dolls quieter (also like 2 hours later I made the golden sigma skin functionable and made it the default skin) 9.7.25 Update 10: buffed maltigi and added indicator to show where maltigi is 11.7.25 Update 11: changed a few stuff 13.7.25 Update 12: added more stuff to settings yippie 14.7.25 Update 13: changed how rory goes on your screen when you touch them 23.7.25 Update 14: changed smth 28.7.25 Update 15: made rorys flash last a bit longer and fade a bit slower 15.8.25 Update 16: ever so slight change 13.11.25 Update 17: fixed mobile 14.11.25 Update 18: few small changes and changed how wega moves (and irios) 26.3.26 Update 19: fixed mobile buttons staying even is mobile mode isnt on. (and some other stuff) 9.4.26 Update 20: Heavily increased the offset of maltigi's horizontal dash when going towards the player and reduced vertical offset 26.4.26 Update 21: Fixed a bug where Golden Rory would straight up not appear in lap 2 _________________________________ 3.5.26 Update 22: MAJOR UPDATE - Added freak skins to settings on page 2 - Doll density decreased - Expanded map, Rory will now have a chance to spawn in 3 new locations to compensate for this. - Added Fried Maltigi to Lap 2 and granted the ability to actually finish it. - Thumbnail Change -A few minor tweaks and additions ________________________________________ 15.5.26 Update 23: Made chasers use linear movement instead of rubberbanding and added endurance mode. highest endurance time is on the gamemodes sections. and yes studio count got replaced lololoolololol 20.05.26 Update 24: fixed a bug regarding the endurance run cloud variable, adding features such as the world record for normal mode and showing who got it soon 24.5.26 Update 25: ok ok i fixed the cloud variable for real now are you happy 27.5.26 Update 26: added in ored to endurance mode 30.5.26 Update 27: buffed ored. 1.6.26 Update 28: added shaking effect to doll counter in phase 2 if your below 50 dolls. effects gets stronger as you approach 0. ___________________________________________ This game is in it's early stages, so things might change or new stuff can be added, also there might be bugs. also the highest rank i could get is an S- (as of now) is it possible for a perfect run??? (S+)