YAY BIGGEST UPDATE YET Boss Fight Thingy finally has a name. Watch and see… Try not to play this game until I fix everything and like fully tested everything. Note: If you just ignore my warning and just play, if there are no attacks coming for you after a few seconds or the project just breaks and spam like 100 attacks all at once from all directions at you, just restart the project GaMe CoNtRoLs: Arrow keys or WASD or IJKL to move on PC. Space to boost Thats basically it. Just survive. Life counter in the top middle and 3 sec immunity when you get hit. You are also immune whenever you phase so yeah. Beta Testers needed!!!! Thanks to beta testers so far [:)] : Lee An Azeem Ruihan Zhi Rui Jun Xi
My Beeg Brain @Toucan_beaks for testing and sugggestions Update 1.1: Added minor change to the colour of The dash Added an immunity to the dash Added a cooldown for the dash (1s) Changed the block attack in wave 6 onwards Bugs to fix: Mobile Boosting Update 2.1: Balance Changes to Wave 12 Changed volume to 200% so people could actually hear the front part (headphone warning for the end part) Also with the balance changes (Dashing makes you immune and slightly less chaos), I finally beat the game so I’m actually adding an ending instead of a stop all block. (Which doesn’t remove the enemies so you could still die) Added Warnings (UI sprite) Added Game modes (Non-stop Boosting and Normal) Fixed the movement thingy (again) glitch where you can’t move. I just forgot to reset the if checks after changing the device variable check thingy. Update 2.2 (minor update) 23/4/2025 Fixed small ball attack glitch where would not bounce properly Added DED screen Added restart button (harder than you think) Fixed the glitch where the clones don’t spawn. Update 3.2 BOSS FIGHT THINGY HAS A NEW NAME!!! Thanks to @DuckGoose9254 for the intro logo sprite ChatGPT for the thumbnail and base for the logo Added A portal to end the game instead of just “ggs “(Thanks to ) Added Tittle screen (Also way harder than you think) Fixed glitch where retry button did not disappear when you click on it. Thanks to ChatGPT again for the animation script for the player sprite when he enters the portal. Made phase cooldown more balanced (changed boost to phase) The spam clone spawning glitch fixed (BOOM variable not reset) Added Hard mode Fixed the part where the boost button still shows up in non-stop boosting in mobile mode Infinite mode coming soon…? Update 3.2.1 BUG PATCH: Added selection arrow in the main screen Added how to play option Added instruction manual Patched the glitch where music still plays after you die. Fixed minor glitch where the attacks might start earlier than usual. Thanks to Rui Han for finding the boom square glitch again lol. Added balance changes (report by Zhi Rui and Lee An) Attempted to fix start screen boom glitch (NEED TESTERS)