Space to attack. Nowhere near done, but the closest thing to a game I've released in a long time. This will still get sporadic updates. Give suggestions below, both art and coding-wise. Stuff that changes: Enemy number: 3 (Kinda more because of variations) Player actions: 1 (defend / magic planned) Player skins: 8 Player classes: 2 (wizard / rogue planned) (Classes only change skin currently) Bosses: 0 (Unless you wanna count the ogre) That list was kinda sad