Point and click I guess. The tutorial is in yellow. New plot grows crops faster. Clear out of hand crops with the clear buttons(in the clear crop menu) ADVERTISER WALL OF SHAME: ------------------------------------------------------------------------- None yet :D ADVERTISER WALL OF FAME: ------------------------------------------------------------------------- None yet D:
No Advertisers; Violators will be shamed Crop Abilities: Wheat - Normal, random seeds on harvest. Carrot - Gives seeds if left for long enough Potato - Spawns multiple of itself but decays. Melon - Grows 3-6 melons. Turnip - Can spawn 1-2 turnips on harvest. Pumpkin - Sells for less but multiplies value by 1.35 (does not stack value but time adds to itself) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Retirement is technically the end of the game, but you can keep going after with a growth buff (half growth timer) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Thank you so much for playing this, I have been working on this for weeks to make sure it functions properly and looks great, any suggestions are appreciated and I will do my best to implement them. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ The first recorded game I made on scratch was farming sim, super outdated... I wanted to fix it but it was a jumble of code and sprites in an order that made no sense. Now I present to you, the newest, working version I spent weeks perfecting. Enjoy! "I call it a Pumpkin Price Raise, rhymes with Grug." -Grug, Probably Let it show that at 1:23:16pm PST 5/21/25 (M/D/Y) this game was released #EarthDay #Farming -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ v2.0 -complete rehaul v2.1 -added a clear crop screen -added more pendulum frames -added music v2.2 -clear crop rebalances(less cash nerf) -removed carrot cash when collecting seeds -retirement now boosts pumpkin price raise. (1.5x)