this is an engine for my brother's indie game that he is working on. here are the buttons to play: 1 (during menu): fight. Robert will tell you how much damage you deal 2 (during menu): item. you can use an item to heal (there are no items yet) 3 (during menu): info. Robert tells you about the enemy up, down, left, and right (during platforming): move your Spirit to collect the Shine (to progress the battle) Z (during menu): continue. this allows you to continue the game bottom variable is your HP number, while the top variable (during platforming sections) is the timer, which deals 3 damage if it expires before you get the Shine goal is to kill the enemy before it kills you
platformer engine by @--AwesomeCode--