I had the idea of trying to make a working wire-frame model in Scratch, just like the same technology that they use for CGI in movies (those who don't know what a wire-frame is, go here: https://en.wikipedia.org/wiki/Wire-frame_model). Mine is a much simpler version that isn't in 3d, like most wire-frames, although I might add perspective, a feature that isn't working yet IMPORTANT! This model has 3 types. Each type has 3 different models. The types are slightly different, but don't actually act differently in this type of application, although they can be used to show varying degrees of depth in the model. There are also 4 different textures, the first three of which are random shapes and the last of which turns that wireframe into a person.
100% by me Just a little experiment that I wanted to try (Yes, Zelda is still coming)