This is a very basic platforming engine that functions without the use of any data blocks; and instead uses self-reference recursion :D Don't play for too long otherwise there is a possibility it will crash :P A lot of people have said that the custom blocks are effectively variables, but that's why I used them. Strictly, they're not variables; they're inputs. That's also why I used self-reference recursion, so hat function calls work like the 'set [ v] to [ ]' block. :)
Music: Vicetone - Nevada (feat. Cozi Zuehlsdorff) No particular reason for making this, I was quite bored :P I might add more to this, we'll see.