/\-/\-/\-/\-/\-/\-/\-/\-/STEEL DUELISTS\-/\-/\-/\-/\-/\-/\-/\-/\-/\ Retro-styled 2 player knight combat game taken place in a dungeon. (Only for computer) \/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/ (WASD) (ARROWKEYS) ---- P1 Controls: ---- ---- P2 Controls: ---- left & right: A & D left & right: < & > block: Q block: N kick: E kick: M Heavy attack: W (hold) Heavy attack: ^ (hold) normal attack: S normal attack: ↓ ------------------------- ------------------------- <><><>< MECHANICS: ><><><> DAMAGE MECHANICS: -Walking away from enemy reduces damage by 20% -Walking toward an enemy increases damage by 20% -Blocking reduces damage by 80% -Blocking too late will only reduce damage by 60% -Going too close to opponent will make your bottom swing deal 60% less damage -Going too close to opponent will make kick deal 20% more damage STUN MECHANICS: -Kicking a player that is blocking will stun blocking player for 2.75s leaving them vulnerable -Stunned players do not have a damage multiplier as of now -Stunned players take 15 damage every 1s SWORD ATTACK MECHANICS: -Holding a charge DOES NOT increase its damage overtime, it is simply to time you attack when you want to release or to hold enemies at bay MOVEMENT MECHANICS: -Going too close to an opponent will push them ------------------------------------------------------------------------ EXTRA: yeah yeah i know the movement is delayed :/ -It will be fixed soon I know how to Hope you play this with your friends :) :) :) :) DO NOT PLAY THIS GAME IF YOU INTEND NOT TO PUT AUDIO (the audio is so fire) This is my end of year project for my computer science class (2025)
You can advertise as long as you’re following me! :D (Deleting any ads where the person isn’t following) (Obviously not all I have a life) -I credit the <Set_PixelEffect( )> block for making this so much easier -Credits to the yt video "when rushjet1 and danooct1 get bored." for the AMAZING combat background music (By 8BitDanooct1) -Credits to the yt video "Joshua McLean - Mountain Trials ♫ NO COPYRIGHT 8-bit Music" for the menu music (By Free Music) (apparently the menu music is the boss music for a game called pocket ants?) Update Log: -Started: 2 / ?? / 2025 -Finished: 4 / 12 / 2025 -Released: 2 / 26 / 2026 -FEATURED: 3 / 18 / 2026 -got off featured :( 4 / 16 / 2026 Current Update Ideas: -Make early block be able to parry -Combo attacks -Shield Bash attack -Kick knocks back enemies (to prevent kick spam up close) ^ -Emotes -Cosmetics -Player vs Computer -Fix Delay on walking animation -Fix hitboxes and hit registration