Get a job. ------------------- Controls: •WASD or Arrow keys to move •Left click to interact with various things around the map •If you ever find yourself softlocked, press the T key to show the Play again button •Press R key for a timer if speedrunning •Press F key to show hitboxes (if ur a noob) ------------------- New updates will most likely be VERY buggy on release. If you find a bug, comment it below to help out!
UPDATE LOG ------------------- Beta 0.1 •Game made available in Beta •3 locations available, outside building, hallway, and interview room •Started development on interview ------------------- Beta 0.2 •Finished interview ------------------- Beta 0.3: •Added parking lot •Added start of car minigame ------------------- Beta 0.4: •Finished car minigame •Added death in car minigame •Added house at the end of the car minigame ------------------- Version 1.0 [Full Release!] •Game moved out of beta •Made less cars spawn in minigame •Increased spawn time of cars in minigame •Added 3 new areas •Added an ending! •More small things + bug fixes •Added a "Play again" button upon getting to an end of the game (Doesn't work) ------------------- Version 1.0.5 •Fixed "Play again" button •Small bug fixes ------------------- Version 1.1 •Achievements added! •3 new achievements •Balanced car minigame •Bug fixes ------------------- Version 1.2 •Interview overhaul! •Minor sound effects •Added 1 achievement ------------------- Version 1.3 [Items + Achievements part 2 update] •Added 1 item in the innocent bush •3 new achievements! •Softlock prevention (press T key) •Added lots of new dialog •More sound effects •Bug fixes ------------------- Version 1.3.5 •Fixed severe glitch with car minigame when restarting (If you die in the minigame and then restart, all of the cars that would have spawned before you died spawn the next time you start the minigame) •Achievement popup now shows the right achievements •Bug fixes ------------------- Version 1.4 •Renamed "RAIDED" achievement to "Surrender" •Renamed "Failure" achievement to "Declined" •Added 1 new achievement "#1 Failure" •Bug fixes ------------------- Version 1.5 •Added 2 new achievements •Added alleway ------------------- Version 1.5.5 •Major bug fixes with new achievements fixed ------------------- Version 1.6 •Added 1 new achievement •Added an essay on the quiz •Added me •Bug fixes ------------------- Version 1.6.5 •A lot, and i mean a lot, of bug fixes ------------------- Version 1.7 •Added secret achievements •Moved "DOLPHIN" and "JUST DRIVE" achievements to secret achievements •Added a counter to show how many achievements you have •Altered dolphin dialog •Changed house door from clicking to colliding to enter ------------------- Version 1.8 •Added an ending to the game (This does not mean the game is finished) •Added God •Bug fixes ------------------- Version 1.8.5 •Added a skip button to the car minigame •Added a crossroads •Added a construction site (where version 1.9s update will be held) •Bug fixes, and lots of them ------------------- Version 1.9 •Added a pickaxe •Added 1 new achievement •Did lots of bug fixes (mostly on the skip button) ------------------- Version 1.9.5 •Revamped how achievements are displayed •Added 10 "Coming soon" achievements to placehold until needed ------------------- Version 1.10 •Added 1 new achievement •Added 1 new secret achievement •Added the backrooms ------------------- Version 1.10.5 •Revamped how secret achievements are displayed (because I forgot to when I changed regular achievements) •Removed Secret achievement amount counter (you can no longer see how many secret achievements there are total) •Bug fixes, mostly about achievements U.I. being able to be opened at any time, causing game breaking skips ------------------- Version 1.11 •Added 1 new Achievement •Renamed old "No job needed" Achievement "to Strike it Rich" •Added a leaderboard room for top speedruns in crossroads (click r to see your timer) •Bug fixes -------------------