Kit Starting Rank Kits are young and still learning about the world. Perks: Access to nursery RP Can bond with future mentors May develop early bloodline signs Priority in lore events (kits are central to Bloodlines growth theme) Apprentice After proper in-RP aging or leader approval. Apprentices train under a mentor. Perks: Assigned mentor Patrol participation Eligible for mini-events May receive minor bloodline hints Can be selected for special missions Warrior Earned through active RP and mentor approval. Perks: Full patrol rights Eligible for border conflicts Can mentor apprentices Eligible for minor leadership votes Bloodline traits may begin awakening Senior Warrior Highly active and trusted warriors. Perks: Lead patrols Assist deputy Higher chance of event involvement May influence Clan decisions Deputy Chosen by leader. Perks: Helps guide Clan plot direction Leads Clan in leader’s absence Can approve rank promotions Major involvement in Era arcs Leader First joiner or chosen successor. Perks: Makes Clan-wide decisions Shapes event direction Approves major bloodline awakenings Represents Clan in alliances/conflicts Cannot godmode or override fairness. Medicine Cat Chosen position. Perks: Receives visions Interprets prophecies Can discover lore clues Has access to mist-related knowledge first Cannot fabricate large-scale lore without approval.