Before we start, this discusses some of the more violent/evil/dark aspects of this roleplay, obviously. 1 - Murder Murder is something that doesn’t have a roll on whether you get caught or not. Depending on the reason, this can cause your cat to end up in The Breach. (Basically the equivalent of the Dark Forest) 2 - Ritualistic Marking This will immediately get your cat sent to The Breach, but it is allowed as long as it is /not/ self-inflicted. This means that a mark of loyalty, such as a scar, can be made. Whoever ORDERS the ritualistic marking is the one automatically sent to The Breach after death. YOU MUST HAVE EXPLICIT PERMISSION FROM THE CAT YOU ARE SCARRING. 3 - Cannibalism This one is still iffy. If applied at all, it must be 1. Non graphic, 2. Be below a comment cutoff, ex 5 comments below original post and have a warning so people don’t just stumble upon it, 3. Have no specific cat being consumed unless it is to honor someone and said cat must have given explicit permission, and 4. YOU MUST GIVE ME REASONS ON WHY YOUR CAT WOULD DO THIS /BEFORE/ DOING ANYTHING and I have to ACCEPT IT. Cannibalism is actually not an uncommon practice in some other cultures, known as Funerary Cannibalism. As long as it follows the above rules. If it is with the aim of respect for the dead, the cat will still go to Everglow. If not, to The Breach. 4 - Stealing If you steal more than 10 times without being caught your cat automatically goes to The Breach. 5 - Arson This must be rolled for, and it has an uncontrollable outcome regardless of being caught or not. Up to ten cats can die (other than death from gaining two injuries), and up to 20 injuries can be gained. 6 - Stealing from the Shop Must be rolled for. If caught, the cost of the item is taken from you even if it puts you in debt. 7+ to be added