Tutorial in game! things not mentioned in tutorial: to get an enemy (that won't M3rder you if you touch it) to disappear or to collect an item, drag your mouse over it. also, dispatch fear like agony. PLEASE DON'T REPORT THIS PROJECT!!!
thanks, Neil before 3/10/26 - added the flashlight, agony, suffering, basics for confusion, and got ideas for a new enemy. COMING SOMEWHAT POSSIBLY SOON! 3/11/26 - updated costumes and flashlight, and added hunger! (thanks for the idea, Neil) - - - version 1.2 release - - - - - - - - - - - - - - - - - - - - - - - - 3/12/26 - updated costumes some more, updated hunger a little, and FINALLY added the basic intro! (I started working on the intro, like, two years ago) I have ideas for an energy system for the flashlight. - - - version 1.5 release! - - - - - - - - - - - - - - - - - - - - - - - - 3/13/2026 - heck, I can barely call this a remix anymore! today I added the energy system, (which is kinda buggy) FINALLY added disease; and yes, my first idea for him was 3 years ago, planned a new enemy, and made sufferings animation + appearance 1000000 times better, improved the intro, and stubbed my toe really hard! ow. 3/14/26 - didn't update much today. just fixed some bugs with confusion and edited energy a little. Oh, and I rooted through THE ENTIRE CODE to find one little bug with the sound, and then just realized the code for the audio source just kept getting shut off because of some code that kept you from being jumpscared after the monsters had been flashlighted. Then I spent half an hour making hunger's jumpscare. So I kinda did update a lot. - - version 1.8 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 3/15/26 - I changed a few things. I reviewed a costume bug (which I solved a while ago and I was making sure it still worked) and edited the energy system, and now I am working on a title screen. 3/16/26 - making more progress on title screen! FINALLY FIGURED OUT WHAT uh... something? TO LOOK LIKE!!! they are not in the game but are mentioned in the intro and has a sprite without code. - - version 1.9 release - - - - - - - - - - - - - - - - - - - - - - - - - 3/19/26 - updated energy stuff. - - version 2.0 release - - - - - - - - - - - - - - - - - - - - - - - - - 4/1/26 - April fools! I'm working on hard mode and figuring out a new enemy design. 5/4/26 - sorry I haven't updated in a while, I just made batteries a little slower to spawn, and I'm gonna add some minor differences for hardmode, which is now actually gonna be hard! I may add it so you can only play hardmode once you have beaten the game, but its not easy. *wink wink* 6/3/26 - Gameguy259 helping me improve this game. major update in progress. 6/7/26 - Title screen and music edits. Added splash text.