AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) T (ground) - Uppercut T (air) - Down slam T (domain Effect) - Lucky Slam Y - Doors Y (Domain effect) - Kick G - Domain F - Dance (Lasts forever, press s to stop.) Domain stuff: There is a 1 in 5 chance of geting a jackpot for the 30 seconds following a jackpot Hakari gets a varient of his moves and also moves faster rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
I have a lot of moves right now and I don't want this game to take forever so more moves are on the way.