This is a ruling and Terms of Cooperation for those who are not in the team. -----Part One: Copyrighting----- Okay, this is a serious topic. Have you ever made something cool, and someone decided that they could make the same thing after seeing yours? Yeah, I can bet that at least 7/10 of people who see this have. If not, I can fly. So, the terms of use here are quite serious. If you honestly think you can steal a Staff Member of the PTDL Team's stuff, you will be talking directly to ME. I may only be 15, but a I have many things that I do not tolerate, including the stealing of things made by those who I work with. You MUST talk to the staff member you want to use a costume of theirs for. They say no, LEAVE IT ALONE! -----Part Two: Respect the Mods----- For most, this should be an obvious thing. The moderators are not only keeping this place organized but are also trying to be nice about it. Think about it: Respect those around you, get respected back. Some moderators in this are also Prominence Team devs, so obviously you should respect that, too. Disrespecting or insulting the moderators for no reason will result in major consequences/banning. -----Part Three: Joining the Developers----- So, this is another important one. Joining the team requires coding experience and a LOT of it. The main types of staff members are Moderators, Gametesters, and Developers. High Ranks of these are Host, Chief Gametester, and Chief Developer. -----Part Four: The High Ranks----- Host, AKA myself, is the one who receives stuff such as ban appeals, reports, and project changes from all roles. Gametesters, if they cannot reach devs, may show me the bugs and things they find, and I will show the devs what they showed me. Chief Gametester is the one who directs what features will be tested by lower-ranking Gametesters. For example, Chief Gametester can make Gametesters test things like turrets, laser works, enemy abilities, etc. If the Gametesters report a bug and cannot reach me, they can send it to the Chief Gametester, and they will do it themself. Chief Developer is the one that directs what changes are done to the project itself. For example, they direct what code changes are done to which enemies, towers, tracks, random events, etc. They report things to me when they get a problem they can't fix themselves because they can't find it, and I will take time out of my day to find it if they have no time to. I will then show them the problem's location and they will snap the code back together.