You better like what you see, as it contains over 450 individual frames that represent everything, EVERYTHING. If I gave you a dollar for every difference between Scott's original game and my recreation, you'd be dissapointed at how little you'd have got, seriously. If the site crashes (because it for real needs around 2.0 GB of ram to run), go visit the TurboWarp version of it. It's the same thing, just better in endless ways, which includes loading: https://turbowarp.org/projects/1173951005 |E| for door. |SPACE| for flashlight. |0| to set each individual antagonist's difficulty. Setting FBR's level to anything over 0 will remove all other antagonists, as he takes their place. Don't know how to play the game? Enjoy the jumpscares!!
Credits: As always, sounds from Khinsider Anim. AI sources found here: https://www.youtube.com/watch?v=00QpsfqHQzw The obviously worse graphics proudly made by myself, others collected from a site I've used previously, highly suggest, called The Spriters Resource Since this site gives sprite sheets, I used a sprite sheet splitter at the site Ezgif.com, which was a major time-saver. Background: Very simple; my favorite game in the franchise was this one, and I've wanted to recreate it for years, yet didn't have the skills. Well, you yourself might just happen to notice just how much I've improved over the 4 year spread of attempts to recreate this legendary game. Enjoy, and comment if you beat it! - Creationeer