NOT YET FUNCTIONAL-- This is a project I started over the summer and am just getting back to. Trying to implement a physics simulator using Newton's laws of gravity, such as F=MA and F=G*(Mm)/r^2
UPDATE 5/6/14 - Fixed bug where planets do not despawn when hitting the sun at a small scale. Changed planet spawn so you have to input X and Y UPDATE 5/5/14 - Scaling now functioning properly. Planets no longer despawn when going off the edge of the screen UPDATE 5/2/14-- Redoing physics engine. Adding scale. Not functional Planet button has basic functionality UPDATE 5/1/14 -- Gravitational orbits now working!!!! Only sun and planet functional-- nothing more yet. Tried to find a velocity which enabled the planet to orbit continuously. Not really going to happen because of the butterfly effect.