Game Log, to whom it may concern: -added Fighter -added message when you can't buy something -added enemies -added coins falling from sky -added Sniper -changed background music (Chess Type Beat) -changed background texture -removed Sniper -added Cashier -added Guard -nerfed Cashier: Costs (50 > 100) -added Conehead enemy -added physics to Guard -added Game Over screen -extended Fighter range -added Healer -added Gargantuar boss -enemies now give coins when defeated -nerfed Gargantuar: Attack Speed (0.15 sec > 3.15 sec) -nerfed enemy: spawn rate (random 5 -12 > random 5-17) -nerfed Gargantuar: health (500 > 300) -nerfed Enemy: spawn rate (random 5-17 > random 10-17) -shared project -nerfed Enemy: spawn rate (random 10-17 > random 17-20) -nerfed the spawn rate of a whole bunch of enemies, in the hope of the game feeling a little more playable. When playing it myself, I noticed the enemies spawned way too early, gargantuars spawned when the first one wasn't even defeated yet. You should have way more of a head start with sun now and the game should feel a little more playable. -added second page for a whole new set of towers -added Whip Guy (idk what to call him) -fixed glitch with whip guy where he doesn't deal any damage -coins can now despawn -added waves -nerfed Whip Guy: Attack rate (3s > 5s) -nerfed Whip Guy: Attack rate (5s > 10s) -added Giga Gargantuar (only appears in waves) -added night (coins don't fall from the sky) -enemies now move way faster in the night -added Balloon Enemy (fight him with whip guys) -added Magnet Guy (collects coins for you) -fixed bug with Magnet Guy, where he caused coins falling from the sky to gradually increase in size, until it would cover the entire screen. -added Dr. Catboss -added stages to Dr. Catboss and text when he spawns -nerfed Dr Catboss: spawn rate (first time spawning: 200 sec > 700 sec) -added some QOL, like money only dissapearing after you placed the unit down. -fixed some issues with the new QOL. -During the Night event, the Fighter can now mutate with "moonlit" mutation! (this has a 1% of happening though, so it's really rare.) -added physics to Moonlit Fighter -removed collisions from Healer, because Healer literally doesn't function without touching other units. -added Taco Update. Right now it can only be activated by admins (me) but I'll think of something to make it available for everyone, of course. -added thumbnail -added animation to Flying Taco enemy -extended duration of Dr. Catboss text (5s > 10s) -fixed issue where if you placed Taco Fighter, it would look like there where 2 -YAY! I made it so the Taco Event can activate without admin powers! It activates every hour. No, you don't have to play for an hour, I mean it activates when it's (example) 12:00. So it will activate 24 times a day. -night event activates more often (500 sec > 350 sec) -CHRISTMAS UPDATE!!!! every 250 seconds, the Christmas event will activate! It will cause Presents to spawn, that when killed, give you Presents (how surprising). You can activate these presents to unlock random rewards. -added so much stuff to the Christmas update... TIME FOR PLAYTESTING!! :))))) -updated thumbnail -fixed issue with Reindeer where you just... couldn't place him down -fixed issue with presents that you couldn't see some of the rewards you were getting -Coins fall from the sky again! (This was a bug) -made presents look a tad bit nicer :) -added fireworks (obtainable from presents) -buffed fireworks drop rate (20% > 40%) -added codes (try "FirstCode"!) -added Sbeve (I made it for my friend, so it's only available for him. You can find him in the code though!) -2026 UPDATE!!! This replaces the Christmas update and while it is active, you will get fireworks every 10 seconds (that's pretty OP!) -updated the thumbnail for the 2026 upd- wait, what's that??? SMURF CAT??? How did he get there... -easter update!!! First update in a LONG time... also, I know the only thing here right now are some eggs, but I'll probably add more stuff.
Inspired by Plants VS Zombies. Also credit to PvZ for the music #towerdefense #pvz #plantsvszombies #all #cool #christmas #popular #idk #imputtingtoomanytags