Controls- WASD or arrow keys to move. IJKL is an alternative for left-handed users. Space bar to sprint, and any number key (0, 1, 2, 3, 4, 5, 6, 7, 8, or 9) to crouch. Normal- Bring the Earth to the Wizard on a series of TWENTY missions. The missions get harder each time though, as in your path will be obstacles to block your way to the wizard. Collide with these obstacles and the Earth might get burnt or exploded! Give the wizard an exploded Earth and he will not be happy! Here are the obstacles that get added to each mission and accumulate on top of each other: Mission 1 - Sun and Moon Mission 2 - Mercury and Venus Mission 3 - Mars and the Asteroid Belt, including Ceres and Vesta Mission 4 - Jupiter and Saturn (the Gas Giants) Mission 5 - Uranus and Neptune (the Ice Giants) Mission 6 - The Dwarf Planets [other than Ceres, which was already added] (Pluto and its moon Charon, Makemake, Haumea, and Eris) Mission 7 - A new protoplanet called Theia II that you must use a shield of sorts called DART to evade Mission 8 - A gone-rogue-for-the-purposes-of-this-game star system called Alpha Centauri that can crash into the Sun and cause supernovae Mission 9 - A white hole that pushes away the Earth Mission 10 - A black hole that sucks the Earth in and crushes it, causing an immediate Game Over Mission 11 - Spikes that rise up and down, harming the Earth, but not so much that you can't freeze it. Mission 12 and 13 - Lasers that come from the top and reach the bottom and that come from the left and reach the right that harm the Earth as much as the spikes. Mission 14 - An intricate, rotating labyrinth that the Earth must make its way through. The Earth can get stuck on certain walls and slip through other ones. Mission 15 - UFOs that can abduct the Earth. Mission 16 - Wormholes that teleport Earth to a random location. Mission 17 - A flood happens, causing everything to collect and float on the top of the water. Mission 18 - Adds bear traps that significantly slows down the Earth while in it and cause your stamina to go down to minimum. Mission 19 - Makes the wizard go CRAZY and teleport and move around heavily. Mission 20 - A boss fight between the Earth and the Sun. You have a few seconds to prepare. You have to keep pelting the Sun with an ice spike (which you control with your mouse) to lower the Sun's health by 0.15% each time you do so. The Sun will throw fireballs at you which will lower the Earth's health by 1% each time it hits. If your health hits 0%, you lose. If the Sun's health hits 0% first, however, you WIN THE WHOLE GAME!! You can buy upgrades and tools in the shop to help you, or put on cool cosmetics for free! Beat all twenty missions, and you will have beaten the astronaut candidate test and saved the Earth. Good luck! Deathrun- Asteroids will move down in columns. Use the left/right movement keys to steer Earth out of harm's way!
Credits to @guardLan_camps for designing the textures for the Sun and Earth sprites and providing other ideas for the game, including the idea for the v1.6 update. Other Credits: NCS for providing music downloads Cartoon, Jeja, Daniel Levi - On and On Unknown Brain, Chris Linton - Superhero TULE - Fearless Janji, Johnning - Heroes Tonight Zeus X Crona - Invisible Square Enix for Final Fantasy Victory sound Mojang Studios/Microsoft for Minecraft Button Click Sound Basically, Games! LLC - Defeat Sound Pixabay - SFX & Deathrun Music ("In Pursuit") Vecteezy - Asteroid texture King Earth sprite also used as entry for BFAFP Nostalgia by @GUARDlAN_CAMPS @Griffpatch for tutorials on how to make a number generator and smooth stamina meter. Marino for an easter egg! (Hint: Shop - > Devil Horns) Version History: Pilot - just Sun, the Earth, and Guide, only 1 mission. The music in this version of the game was just rumbling and not real music. Alpha - added the Moon, Mercury, Venus, and the Asteroid Belt (including Ceres and Vesta). Also added current version of the fire easter egg. Beta - added Jupiter, Saturn, Uranus, and Neptune, as well as Grades and the dwarf planets (Pluto, Eris, Haumea, and Makemake) as well as Pluto's moon, Charon. Also changed the music to include more traditional songs, instead of just rumbling like before, and adds Sun Easter Egg. Also makes the Asteroid Belt much smaller to make space for the Jovian planets/Gas giants and made it look much nicer. Release 1.0 - adds Theia and DART Release 1.0.1 - hotfix for v1.0 to fix some immediate bugs, and adds the Kuiper Belt Release 1.1 - adds the Alpha Centauri star system Release 1.1.1 - hotfix for v1.1 to fix some immediate bugs Release 1.2 - Adds the White and Black hole, and gives the game a proper ending at 10 missions. Release 1.2.1 - hotfix for v1.2 to fix a bug where when Earth crashed with Theia, the regular background would turn red, but the Black Hole Warp sprite would stay navy blue, leading to inconsistencies in the backdrop. v1.3 - Adds a Main Menu, a Stamina system, a few new sound effects and enhanced the music, a difficulty setting, clarifies and shortens a lot of the Guide's messages, changes some of the soundtracks, added food and explosives to the game, changed the ending screen, and added a secret ending to the game! v1.3.1 - Changes the asteroid belt to make it constantly rotating, added a placeholder 'mission 11,' and spikes, a new obstacle. Also added a mission counter to the bottom right, and slightly rebalanced explosives. v1.4 - Adds missions 12 through 20 through the game. Mission 20 is a special boss fight against the Sun! v1.5 - Adds wealth to the game, which is the game's currency, allowing you to buy stuff in Pluto's space shop! Also makes the stamina bar look slightly different and more smooth. v1.6 - Adds the ability to put costumes on the Earth and/or use different planets besides the Earth, obtained through Pluto's Space Shop! They are all free but have different hitboxes, and the costumes besides the Halloween, Snowy, and Classic Earth have burning/freezing stages. v1.6.1 - Changes the layout of the main menu, adding the Fun Fact of the Day, and compressing the difficulty and the guide messages toggle into one settings menu. v1.7 - Adds a new Deathrun mode to the game. You now slide while trying to dodge asteroids in columns! For each asteroid you dodge, your score will increase by 1. You also can get a high score and a timer for how long you survived! v1.7.1 - A hotfix for Deathrun for consistency, making the Earth teleport to the middle at the start of a new round. v1.8 (upcoming) _____________ Major Additions: Will spice up Deathrun mode, with random death messages, straight and wavelength-shaped lasers, diagonally moving comets, bossfights, and homing missiles, as well as a screen that shows what the next asteroid/laser pattern will have. Will also add the custom skins to Deathrun mode. --------------------- Bug Fixes/Minor Changes: Office chair has been added as a new character + the office chair also has an easter egg. Makes the grade less mean to the player, if it says something rude it will now say 'just joking' next to it. Fixes a bug with some of Earth's costumes not being affected by the wizard. _____________ v1.9 (upcoming) - A style and polish update. For example the mission number will rotate back and forth, the rocket will get fueled behind it once a mission is complete, the wizard will express happiness/sadness, etc.