A and D to move (arrow keys for p2) W to jump, S while in the air to slam (up arrow and down arrow, respectively) uhh you can hit w (or up arrow) however many times your max jump is to double/triple/quadruple/quintuple jump. put bugs (in the games code, not the animal) in comments if you know how to make my really janky and hardcoded movement system work with side collisions please tell me (pain) :D sprite trail added Now with two players! Player1 (green, WASD) Player2 (red, arrow keys)
all by me (as shown by the bad coding) thanks @Extraordinarybear for telling me how to fix my dumb bug