HD Rendering | Ultra Fast Rendering Engine After about 2 years I'm finally posting a project in Scratch. This one is another pen based project which converts an Image into a pixel data stored in a list and prints it, with no glitches, is very fast, yet is still non-asynchronous, means not good for continuous rendering. The reason is, I have used the full potential of clones in Scratch, and the maximum length of the Image may go up to 300 pixels, not more than that, or else Turbowarp ( https://turbowarp.org/1175029326?fps=60&interpolate&stuck&clones=Infinity ). Everything is by me. Hope you like it. Instructions - ● Just start by the pressing the green flag ● It will show the render progress, so don't worry ● It might a bit lag while rendering, in low end devices but is very fast ● When it says "Waiting for flag", just press any key or click. ● To reset just restart the project by stopping and clicking the green flag ● Too fast without Turbo Mode. ● Very high definition, high resolution Image supported. Information - ● What's a Image Render Engine ? ¬ It is a engine which displays image from a user given data rather than a hardcoded data in the project, like in backgrounds, etc. ● Why this project stands out from others ? ¬ This engine is very fast, uses full potential of Scratch Clones, and even is very portable with great customization options and well documented code. If you like it, drop a love and a fav and don't forget to follow me! Bye seeing you again after couple of years makes me feel nostalgic. Anyways Adios! And yeah if you want to use your own Image, check this Image to Scratch list converter by me in GitHub - https://github.com/Shiftcoder94/Scratch-Image-To-List/tree/main (converter.py) is the main converter. The text file generated by the converter is the ImageData which is to be imported to the ImageData list and the image gets updated automatically.