• WASD to move • Click to break blocks • Click to place blocks • E to open inventory • Number keys to select inventory slots • P to show debug UI
v0.1 Indev +Added Steve animations v0.2 indev +Tile Drops* +Trees +Flowers +Better world generation +New generation screen *Since there's no inventory, tile drops don't do anything yet. However, these tile drops aren't actually clones - they're list based and stamped on to the screen. This means its possible to have thousands of tile drops on screen, as it bypasses the clone limit. v0.3 +Menu Screen +Unlit Air Block - if there isn't a clear way for light to spread into a cave, this will replace regular air. Internally, it is a different block, which can occassionally lead to inconsistant behaviour. v0.4 +Added Hotbar +Added Inventory +Light no longer appears to spread, and should should no longer repeat processing tiles. v0.5 +Added Block Sounds +Added Break TImes +Debug UI has moved, and is now hidden by default v0.6 +Updated Player Animations +Support for 60 FPS (TurboWarp or Scratch Addons only) +Added Entity Engine (but no entities spawn naturally yet) v0.7 indev +Added Zombies (no health yet though) v0.8 +Added Entity Sound system +Added Health +More Entity Animations v0.9 +Added Crafting +Added Porkchops (missing in this build) +Added Crafting Table +Added Sticks